![]() MM: We will dive more into those projects here in a bit, but are there any other tools you tend to use quite a bit? NV: I switch between Corona and Octane, but both the Apple watch and the iPhone where rendered with Octane. It has a bunch of scripts that allow you to do some good topology, or re-texturing, editing the UV’s, there’s a bunch of really useful scripts. NV: I use Cinema 4D as my main software, along with a script bundle for C4D called HB Modeling Bundle. MM: When you model yourself, are you using Cinema 4D, or ZBrush, or any other tools? They have really good quality and for affordable prices. I do some modeling myself, usually the keyboards and the mice.įor my experiments, I get my models off TurboSquid. Some of them already have the models, some of them don’t. MM: When you are creating these types of product renders, are you modelling everything yourself, or are they providing assets? I’ve worked mostly peripherals, so keyboards, mouses, headsets and all that kind of stuff. So on my website you’ll see a few renders for various companies. I’ve gone back to product rendering because I think it’s really needed in the industry. I started with abstract rendering, then I went to product rendering, then interior, then automotive. NV: I do lots of different types of renders, cause I don’t know which field I want to do to specialize in. MM: Do you have any particular specialties? I mean your product renders certainly caught my attention. It’s not my main job, but it’s a little side hustle. MM: Has this become a career for you? Do you do any freelance work, or work in a studio? I started posting, getting some, and yeah, worked my way up getting constructive criticism from established artists. So that’s how I learned about the community. Then I started posting on Twitter cause that’s what everyone was doing. I started doing some basic modeling, some product rendering. So I started learning by watching the YouTube tutorials and it got me pretty far. I discovered 3D rendering and gave it a shot. When I bought my first decent computer, it wasn’t really for a 3D, it was more for gaming. Well I started doing CG and 3D rendering as a hobby. Can you tell me a little bit about how you got into 3D? Michael Maher: Before we get into your project, let’s start with the basics.
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